Game Configuration Settings for Games
The final section of the Game Configuration step is the Game Configuration Settings (not to be confused with the Settings creation step). Here you can further customise your app to deliver a more tailored user experience.
You have the following options:
Do not display the logo: Enabling this option hides the logo so the user focus is entirely on the game mechanic.
Do not display the score: This allows you to hide the score from the user as they play.
Do not display the progression: Choose whether to display user progress through levels, ie. ⅔ if they’re on level 2 of 3.
Do not display the playing time: Hide the playing time from the user.
Adjust game maximum width: This should only be adjusted after testing, if, for example, your game is to be played on a specific screen, and the dimensions don’t look right. All Drimify games are responsive to modern handheld devices and desktops, so most of the time, the default width will be optimum.
Number of levels: Set how many levels you’d like your users to play through
Number of lives/ Number of tries: Set how many lives you’d like your users to have, or how many attempts you’d like them to have at an experience.
Reset the score when a life is lost: When players lose a life, they lose all their points, perhaps further incentivising them to complete the experience.
Limit the playing time: Here you can set a time limit on your experience. Note that leaving it at 0 means there is no time limit.
Disable visual effects: This removes shadows and reflections that can give the game a more 3D appearance.
Disable media autoplay throughout your application: This means media will not automatically play. Users will have to select play to view or listen to media.
Some options may not be available depending on the type of app you're customising.
You have the following options:
Do not display the logo: Enabling this option hides the logo so the user focus is entirely on the game mechanic.
Do not display the score: This allows you to hide the score from the user as they play.
Do not display the progression: Choose whether to display user progress through levels, ie. ⅔ if they’re on level 2 of 3.
Do not display the playing time: Hide the playing time from the user.
Adjust game maximum width: This should only be adjusted after testing, if, for example, your game is to be played on a specific screen, and the dimensions don’t look right. All Drimify games are responsive to modern handheld devices and desktops, so most of the time, the default width will be optimum.
Number of levels: Set how many levels you’d like your users to play through
Number of lives/ Number of tries: Set how many lives you’d like your users to have, or how many attempts you’d like them to have at an experience.
Reset the score when a life is lost: When players lose a life, they lose all their points, perhaps further incentivising them to complete the experience.
Limit the playing time: Here you can set a time limit on your experience. Note that leaving it at 0 means there is no time limit.
Disable visual effects: This removes shadows and reflections that can give the game a more 3D appearance.
Disable media autoplay throughout your application: This means media will not automatically play. Users will have to select play to view or listen to media.
Some options may not be available depending on the type of app you're customising.
Updated on: 07/02/2024
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